Spiral steam. Roller screw pairs (gears)

Ball screw- a kind of linear drive that transforms rotational motion into translational, which has distinctive feature- extremely low friction.

A shaft (usually steel - made of high-carbon steels) with a specific shape of treadmills on the surface acts as a high-precision drive screw interacting with the nut, but not directly, through sliding friction, as in conventional screw-nut gears, but through balls, through rolling friction . This is the reason for the high overload characteristics of the ball screw and the very high efficiency. The screw and nut are produced in pairs, matched to very tight tolerances, and can be used in equipment where very high precision is required. The ball nut is usually slightly larger than the sleeve nut due to the ball recirculation channels located in it. However, this is practically the only point in which the ball screw is inferior to helical gears of sliding friction.

Scope of application of ball screws

Ball screws are often used in aircraft and rocketry to move steering surfaces, and in automobiles to drive a steering rack from an electric steering motor. The widest range of ball screw applications exists in precision engineering such as CNC machines, robots, assembly lines, component installers, as well as in mechanical presses, injection molding machines, etc.

Ball screw history

Historically, the first precision ball screw was produced from a fairly low-precision conventional screw, on which a structure of several nuts was installed, tensioned by a spring, and then lapped along the entire length of the screw. By redistributing the nuts and changing the direction of the tightness, the pitch errors of the screw and nut could be averaged out. Then, the resulting pair step, determined with high repeatability, was measured and recorded as a passport. A similar process is now periodically used for the production of .

Ball screw application

In order for the ball pair to serve its entire estimated period with the preservation of all, incl. accuracy, parameters, it is necessary to pay great attention to the cleanliness and protection of the working space, to avoid getting dust, chips and other abrasive particles on the steam. This is usually solved by installing steam, polymer, rubber or leather bellows, which prevents foreign particles from entering the work area. Another method is to use a compressor to supply pressurized filtered air to a screw mounted open. Ball Screws, through the use of rolling friction, can have a certain amount of preload that removes the gear play - a certain "gap" between rotational and translational motion that occurs when changing direction of rotation. Eliminating backlash is especially important in CNC systems, which is why preloaded ball screws are used especially often in CNC machines.

Disadvantages of Ball Screws

Depending on the elevation angle of the treadmills, ball screws can be subject to reverse gearing - low friction causes the nut not to lock up, but to transfer a linear force into torque. Ball screws are generally undesirable for manual feeds. The high cost of ballscrews is also a factor that often inclines the choice of machine builders in favor of more budget gears.

Benefits of Ball Screws

The low coefficient of friction of the ball screw leads to low dissipation and high transmission efficiency - much higher than that of any other analogues. The efficiency of the most common ball drives can exceed 90% compared to the maximum 50% for metric and trapezoidal leadscrews. The virtually non-slip significantly increases the service life of the ball screw, which reduces equipment downtime for repair, replacement and lubrication of parts. All this, combined with some other advantages, such as higher speeds achievable, reduced power requirements for the electric drive of the screw, can be a significant argument in favor of the ball screw, as opposed to its high cost.

Production of ball screws

The most precise ball screws can only be produced by grinding. The screw can also be obtained by knurling - such a screw will differ in much lower cost, but its accuracy will be limited by an error of the order of 50 microns per 300 mm of travel.

Ball screw accuracy

High-precision screws usually give an error of the order of 1-3 microns per 300 mm of travel, and even more accurate. Blanks for such screws are obtained by rough machining, then the blanks are hardened and ground to a standard. Three steps are strictly required, because heat treatment greatly changes the surface of the ball screw.

Hard-whirling is comparative new technology metalworking, which minimizes the heating of the workpiece in the process, and can produce accurate screws from the hardened workpiece. Ball screw tool screws typically achieve an accuracy of 250 nm per centimeter. They are made by milling and grinding on ultra-precise equipment with control by specialized equipment of submicron accuracy. Lines for the production of lenses and mirrors are equipped with similar equipment. These screws are usually made from Invar or other Invar alloys to minimize the error introduced by the thermal expansion of the screw.

Ball recycling systems

Bearing balls circulate in the thread channels of the nut and screw raceways. If the ball was not guided after the end of its journey, the balls would simply fall out of the nut after reaching the end of the track, therefore several systems for returning the balls to the beginning are more expensive - recirculation systems.

The external system uses a metal tube that connects the inlet and outlet of the nut channel. The outgoing balls fall into the tube, and pushed by the subsequent ones, follow to the entrance. The internal system involves cutting a similar channel inside the nut, the balls coming out of the nut are guided by a special pad into the drilled channel, at the exit from the channel a similar pad forwards the balls to the inlet of the treadmill. The option is also very common when the balls circulate through several looped channels, where the return is provided by a special plug.

Introduction: Don't Use This Guide

Finding capsules is easy and fun. Do not use this guide in the interests of obtaining the necessary blueprints as quickly as possible. So you risk quickly losing interest in the exploration part of the game and depriving yourself of the lion's share of the pleasure of achievements that you could get on your own, but turned out to be too weak and now spend your days waiting for new updates and latent self-hatred.

This guide has been created for those who have spent years of their lives in fruitless searches and have almost lost their minds, when they suddenly found here, in this guide, a tiny hope of finding peace.

Many may need a little hint instead of a detailed guide, and I'm ready to give it. The table below shows the number of capsules at each location. Under the spoilers, you are free to see only those answers that you are interested in, without having to look at ready-made solutions:

Green capsules

Blue capsules

Purple capsules

Dry Reef

Mossy Cover

Quarry Indigo

Ancient Ruins

Sea of ​​Slime

Glass Desert

Shelter Ogden

Nimble Valley

About capsules and crackers

Treasure Capsule(Treasure Pod) - Scattered throughout Far, Far Away are small globular vaults containing blueprints for the Fabricator. Many of the blueprints from the capsules are somehow related to the zone in which they were found.

At the moment, there are only 3 types of capsules easily distinguishable by the color of the body:

Green capsules.

As a rule, they are located in the most prominent places.
Opened with: Treasure Cracker, which becomes available some time after the acquisition of the Laboratory.

Blue capsules.

They require little effort to find.
Opened with: Treasure Cracker MkII, which becomes available after building a certain number of devices (at least 35 pieces).

Purple capsules.

Often located in the most inaccessible and possibly dangerous places.
Opened with: Treasure Cracker MkIII, which becomes available after building a certain number of devices (at least 100 pieces).

Attention: 100% it will seem to you that you have already built all possible devices and waited enough, but the new cracker will still not appear. Play not for capsules, get more resources with extractors (count as devices) and the wait will pass unnoticed.

Green Capsules at the Ranch

Behind the Laboratory

Location: Ranch
Description: Located right behind the Laboratory building.
Contains: Hexa Cell x3, Abyssal Salt Solution x5 and Strange Diamond

Green capsules in Dry Reef

Closest to the ranch

Location: Dry Reef
Description: Located in the Dry Reef area closest to the Ranch. To the left behind the rock there will be a small area with Beetroot. The capsule will lie there among the mushrooms.
Contains: Sponge shrub

Striped Slime Zone

Location: Dry Reef
Description: located in the area where it spawns a large number of Striped and Pink slime. This zone is also easy to find, guided by the Striped Gordo sitting on the teleporter, it is located right behind him. The capsule itself is located behind a tree, located on a hill, to which a ladder of stones leads just before the cliff.
Contains: sponge tree

To the left of Striped Gordo

Location: Dry Reef
Description: The pod is located in the pink grass around the corner from the Striped Gordo sitting on the teleport right in front of the wooden bridge leading to the Mossy Cover.
Contains: Lawn Coral Grass

Cave of Phosphorous Gordo

Location: Dry Reef
Description: Phosphor Gordo Cave is located near the Feral Pink Stone Largo area. It is necessary to go along a small path between the rocks and the sea and go inside. The capsule is located in the depths of the cave under the roots.
Contains: Purple slime lamp

On top of a mountain, islands with rings

Location: Dry Reef
Description: On the island with rings, which the rancher teleports to under Striped Gordo in the Dry Reef beach area, there is high mountain. To get to the very top of it, you will have to use the jetpack.
Contains: Purple Warehouse Teleporter

At the slime gate leading to the beach

Location: Dry Reef
Description: The capsule is located directly opposite the slime gate leading to the Dry Reef beach area. This place is also known for a cluster of Feral Pink Stone Largos.
Contains: Spiral Steam x3

Behind the lair of the Stone Striped Largos

Location: Dry Reef
Description: if you go from the Grotto, then at the end of the area with the Lair of the Stone Striped Feral Largo, the path will end with an exit to the water, but along the wall there will be small platforms along which you can easily fly to the covered area with the capsule.

Green Capsules in Mossy Cover

At a dead end among the flowers

Location: Mossy Cover
Description: After a small area that you enter by jumping down from the side of the stairs leading to the Mossy Shroud, there will be a large and open area with trees. Moving along it only forward you can get to the glowing lilac plants. If you turn right from them and walk along the wall, the path will end in a dead end overgrown with flowers. The capsule is right in the middle of the flower bed.
Contains: Lawn Wildflowers

Under the mossy tree

Location: Mossy Cover
Description: After a small area that you enter by jumping down from the side of the stairs leading to the Mossy Shroud, there will be a large and open area with trees. Moving forward, you can see a hill with a tree that can be easily climbed with the help of bushes and stones near its wall. The capsule is at the furthest point, behind a water source and another tree.
Contains: mossy tree

At the flower field

Location: Mossy Cover
Description: after the passage with the Wild Pink Boom Largos, there is a small clearing that is easily recognizable by its abundance pink flowers, Honey Slime and a couple of trees with Mint Mango. The capsule is against the wall on a hill to the right.
Contains: Amber slime lamp

At the Feral Honey Largo Hunters

Location: Mossy Cover
Description: After passing inside the crown of a fallen tree in the direction of the teleport at the ranch, you can turn left, where there is a collapsed wooden bridge leading to a large area with Feral Honey Largo Hunters. The capsule is located in the center of this zone, on the highest rocky outcrop under the roots of a tall tree.
Contains: Mossy stump

Behind a rock in the Mossy Cover Isles

Location: Mossy Cover
Description: the capsule is located on one of the islands in the area located after the location with the Honey Feral Largo Hunters.
Contains: Hexacell x3

Over the aisle with Pink Boom Largos

Location: Mossy Cover
Description: The capsule is on top of a narrow passageway with Pink Boom Largos. It can be easily accessed by using the "Donkey Kong" style stairs, accessed from the area with large quantity mushrooms.

Green capsules in the Indigo Quarry

In the center of the cave

Location: Indigo Quarry
Description: In the center of the cave, where the Stone Gordo is sitting on the teleporter, there is a small area with grass lit by a bright light. The capsule is in the center of this zone.
Contains: Mint Grass Lawn

coral rocks

Location: Indigo Quarry
Description: In the zone that leads by a collapsed bridge to Stone Gordo on one side and a cave to another Stone Gordo on the other side (this zone also has a passage to the volcanic cave where the Crystal Slime lives), there is a rock with a lot of coral columns. The capsule lies to the left of them.
Contains: Blue coral columns

In front of Stone Gordo across the bridge

Location: Indigo Quarry
Description: The capsule is located right in front of the stone gordo, which is located in the Indigo Quarry on the island behind the destroyed bridge. This place is also known for teleporting to the volcanic island.

At the bottom of the zone behind the gate to the Quarry

Location: Indigo Quarry
Description: After going through the slime gate in the Indigo Quarry and going down, the capsule will be easy to find on the ground on the left side of the location.

Green capsules in Ancient Ruins

Under a yellow tree in a spacious hall

Description: After entering the gate leading to the Ancient Ruins, if you only move forward and go down, you can get into a spacious underground hall with a collapsed ceiling and a switch in the center. At the end of this hall, with right side a single yellow tree grows, under it the capsule will be located.
Contains: Radiant Tree

In front of the colonnade that has become a bridge (from below)

Description: right in front of the destroyed long passage passing over the water, from below, among yellow flowers and herbs located another capsule.
Contains: Green Grass Lawn

Green capsules in the Wilds

On the rock between the zones

Location: Wilds
Description: Between the area with bare ground and the area where the chain of wooden stairs passes, there is a rock separating them. A capsule is hidden on top of this rock.
Contains: Wild Honey x2 and Royal Jelly

Near a chain of small islands

Location: Wilds
Description: Not far from a chain of small islands, at the foot of the mountains, there is a Nutcracker. To his right with outside rocks hidden capsule.
Contains: shining rocks

Behind palm trees and bushes

Location: Wilds
Description: on the opposite side of the waterfall in the central zone of the Wilds, on the upper tier of the rock, where bushes and palm trees are especially close to each other, a capsule is hidden.
Contains: lawn wild grass

To the right of the waterfall in the central area

Location: Wilds
Description: Not far from a high stump in the central zone of the Wilds is a waterfall. To the right of it, where a dead end forms, a capsule is hidden.
Contains: cotton flower lawn

Green Capsules in the Ogden Vault

At Ogden Ranch

Location: Ogden's hideout
Description: On the unlockable part of Ogden Ranch, where the territory borders the Slime Sea, you can find a capsule by the crates.
Contains: Hexa Cell x3, Royal Jelly, Strange Diamond and Lava Ash

Green capsules in Shustra Dolina

Route 1: above the arch

Location: Nimble Valley
Description: At the end of the track, where the path leads back to the teleporter, there is a stone archway with a yellow beam under it. At the top of this archway, you can find a green capsule.
Contains: large nuclear magnetic array

Route 2: under the rock

Location: Nimble Valley
Description: Behind the teleporter leading to the Mochi Estate, there is a stone hill, from which a yellow steel beam leads to the rocky edge of the track. If you move along it and climb the rocks with the help of the jetpack, then, moving to the left, you can find yourself under one of the rocks, where a green capsule will be located near a small broken tree trunk.
Contains: Lawn of Nimble Grass

Blue capsules in Dry Reef

Arch in the sea

Location: Dry Reef
Description: A U-shaped rock sticking out of the water is easily visible from the first zones attached to the Ranch. The capsule is behind its left side.
Contains: Purple teleporter

Big fruit tree

Location: Dry Reef
Description: in the area where the cave to the Indigo Quarry is located, there is a tree on a hill that bears fruit abundantly with fruits. Directly behind this tree in the rock there is a ledge that can be climbed with the help of a jetpack. The capsule is on this ledge among the pink grass.
Contains: Pink coral columns

Location: Dry Reef
Description: From the grotto you can exit to the teleport leading to the Indigo Quarry. Directly behind this teleport (behind the stone) there is a rocky ladder leading to the islands, which in turn will lead to the area with the Feral Stone Striped Largo. The capsule is easily visible right at the entrance - it is covered with wooden walls.
Contains: Spring shock absorber

Flight from Pink Phosphorus Feral Largo Island

Location: Dry Reef
Description: From Pink Phosphorous Feral Largo Island, you must first fly to the left along the Mossy Cover to a small rock in the Sea of ​​Slime, and from there make another long flight to larger rocks. On the reverse side will be a capsule.
Contains: Red slime lamp

Descent from the bushes to the beach

Location: Dry Reef
Description: The capsule can be found to the right of the stairs leading from the Thickets to the beach area on the Dry Reef.
Contains: Spiral Steam x3

At the cave in the mountain on the island with rings

Location: Dry Reef
Description: On the island with rings in the Dry Reef, you can climb the mountain. Toward the end of the path there will be a through cave. The capsule is to the left of the entrance to this cave, right around the corner.
Contains: Deep Salt Solution x2 and Lava Ash

Blue pods in Mossy Cover

At the bottom of the algae

Location: Mossy Cover
Description: On the way to the teleport leading to the ranch, there is a small reservoir. The capsule is located at its bottom among the algae, towards the end of the path.
Contains: Amber Warehouse Teleporter

Donkey Kong ladder

Location: Mossy Cover
Description: After the area with the mushrooms, where there is also a tall tree growing out of the water, there is a wooden bridge, it leads to a small area with a giant stump and wooden stairs th, reminiscent of platforms from old game Donkey Kong. The capsule is on the left on the ground right under the stairs.
Contains: Shiny Tops

Beneath the Mossmantle Stairs

Location: Mossy Cover
Description: Right after the descent into the Mossy Shroud, there will be an area from which you can only get back out using the stairs on the top right. The capsule is right under this staircase.
Contains: Wild Honey x2 and Royal Jelly

On an island with mushrooms

Location: Mossy Cover
Description: The capsule can be found immediately after flying over the broken bridge.
Contains: Hexacell x3

Blue pods at Indigo Quarry

Volcanic cave

Location: Indigo Quarry
Description: in the area where on one side the cave leads to the Stone Gordo sitting on the teleport, and on the other side the collapsed wooden bridge leads to another Stone Gordo leading to the volcanic island, there is a volcanic cave. This place is also known for being the location of the Crystal Slime. Two entrances lead to the cave, and if you enter the one on the right, the capsule can easily be found on the nearest hill among the crystals.
Contains: Crystal Bunch

Stairs at the Rad Gordo Cave

Location: Indigo Quarry
Description: There is a large wooden staircase near Rad Gordo's cave. The capsule is right below it.
Contains: Green slime lamp

Cave Rad Gordo

Location: Indigo Quarry
Description: The capsule is located in the cave near Rad Gordo behind the left stone.
Contains: Green Teleporter

In the mouth of a volcano

Location: Indigo Quarry
Description: On the island in the Indigo Quarry, where the teleport of one of the Stone Gordos leads, tubular "vents" rise along the coast. If you move to the right of the teleport exit, you can come to the highest (last). A spiral stone staircase will lead to its top. The capsule is located at its highest point among the red flowers.
Contains: Fire-flowers lawn

in a hot spring

Location: Indigo Quarry
Description: The capsule can be found in the hot spring of the Indigo Quarry, right in front of the destroyed bridge, under one of the passages to the volcanic cave.
Contains: Indigonium x2 and Strange Diamond

At the teleporter behind the zone with three rings

Location: Indigo Quarry
Description: after passing through the passage in the form of a pipe, destroyed into three equal parts resembling rings, you can go to the teleport on the ranch. The capsule is located a little further and higher from this teleporter.
Contains: Slime Fossil x3

Blue capsules in the Ancient Ruins

In front of the colonnade that became a bridge (above)

Description: right in front of the destroyed long passage passing over the water, from above, among the stones and the tree of the pogofruit, there is another capsule. From this position, you can easily see Boom Gordo.
Contains: Hexacell x3

Behind the wall at the right base of the colonnade

Description: on the right side of the colonnade, which has become a kind of bridge, below, there is a dilapidated wall behind which the capsule is hidden.
Contains: Ruined Pillars

Before Boom Gordo

Description: there is a door to the right of Boom-Gordo's back (you must use the switch if it is locked), after passing and crossing a small abyss you can get into a small room where Gordo will already face the rancher, and a capsule will be located right in front of him.
Contains: Slime Fossil x3

Under the broken slabs

Description: After the quadrupled mushroom area, there is a passage that has an easily visible hole in the floor slabs. It leads to a small room that can be locked (you must use a switch). In the resulting small room there is nothing but a capsule.
Contains: Spiral Steam x3

Under the central stone ring

Description: at the very end of the Ancient Ruins zone, in the place where a small bridge leads to the teleport to the Glass Desert, there is a passage to the outer (upper) part of the ruins. Right outside the gate, in the corner under a huge stone ring, another capsule will be located.
Contains: star flower lawn

In front of the teleport to the Glass Desert

Description: In the stone structure that the bridge leads to at the end of the Ancient Ruins, there is small room in front of the slime gate. There, in the corner among the grass is a capsule.
Contains: trap proudly for advanced

Blue capsules in the Glass Desert

At the teleport to the Ancient Ruins

Location: Glass Desert
Description: near one of the statues of the quantum slime that activates the teleport from the Glass Desert to the Ancient Ruins, among the earth and stone blocks lies a capsule.
Contains: toffee slime lamp

Behind the wall near the oasis

Location: Glass Desert
Description: One of the oases closest to the teleport to the Ancient Ruins is surrounded by stone ruins, behind which you can find another capsule.
Contains: Shattered Desert Blocks

On a rock for a dervish proudly

Location: Glass Desert
Description: between the place where the gordo dervish is located (behind him) and one of the oases there is a stone block, on the top of which there is a capsule.
Contains: tactus in a pot

Among the ruins in an inconspicuous oasis

Location: Glass Desert
Description: This zone is located in the southwest of the desert and connects a large area of ​​ruins at the end of the location with a gorge filled with pink wild stone largos. The capsule is stored on the topmost platform of the ruins.
Contains: twisted grass

On the 2nd tier of the cave in front of the bindweed-gordo

Location: Glass Desert
Description: Directly in front of the place where bindweed-gordo is located, there is a cave with stone slime statues. On the second tier of this cave, another capsule is hidden.
Contains: Ruined Desert Pillar

Behind the walls of a large zone with ruins

Location: Glass Desert
Description: In the most remote part of the Glass Desert, where there is a large area of ​​ruins, behind one of the wide stone walls bordering sandy sea, there is a small platform with a capsule.
Contains: berry slime lamp

In a tunnel under a large area of ​​ruins

Location: Glass Desert
Description: Underneath the area with the largest ruins in the Glass Desert is a long tunnel that can be easily accessed through the southernmost part of the location. In the middle of this tunnel, where it turns, there is a hidden capsule.
Contains: cocoa slime lamp

Blue capsules in the Wilds

At the end of the path of wooden stairs

Location: Wilds
Description: There is a place in the area with a chain of wooden stairs where they begin to line up. Having followed to the end of the path, you should look behind the plants and find a capsule there.
Contains: wild coral columns

On a high stump

Location: Wilds
Description: In the central area to the right of the waterfall stands a massive tree with pink leaves. There is a large stump on the rock under this tree. To find a capsule on it, you will need skillful possession of a jetpack.
Contains: peach cloud tree

Blue capsules in Shustra Valley

Route 2: on the edge of the floating island

Location: Nimble Valley
Description: If you get to the track through the teleport and move to the right, a view of the Slime Sea will open. On the left side of this abyss there is a high mountain, a tree grows on a prominent rock, and under it there is a blue capsule.
Contains: nimble conifer

Route 2: above the teleport

Location: Nimble Valley
Description: at the exit from the teleport leading to the territory of the second route, you can see several floating islands, as well as a high stone column, on top of which there are large arrays of stones. Under these stones is a blue capsule.
Contains: small nuclear magnetic array

Purple capsules in Dry Reef

In a cave opposite the U-shaped sea arch

Location: Dry Reef
Description: Description: in the center of the Dry Reef, you can find a U-shaped rock sticking out of the water, and right in front of it, from the side of the exit from the Ranch, you can get into a cave that is almost at the water level. You can also easily get to this zone by following the platforms along the water from the side of the bridge to the island of Pink Gordo.
Contains: Deep Salt Solution x2 and Lava Ash

In the cave of the island with rings

Location: Dry Reef
Description: On the other side of the island with rings in the Dry Reef, you can find a cave right next to the wooden bridge. The capsule is located right in the middle of the cave.
Contains: Charming fashion capsule

Purple Capsules in Mossy Cover

Under the bridge near the flower meadow

Location: Mossy Cover
Description: If you head towards the teleport area from the area with a large flowery clearing, you can find a passage inside a fallen tree. Directly under this bridge is a small island with a capsule.
Contains: Shadow Fashion Compartment

Down at the roots

Location: Mossy Cover
Description: in the zone with high mushrooms there is a small reservoir from which grows a big tree. The capsule is located on the left side of the roots of this tree.
Contains: Jumbo Glucoshroom

lonely tree

Location: Mossy Cover
Description: In the area with tall trees, where a large number of Feral Honey Largo Hunters live, there is one tree that stays away from the others. It does not have an upper part, it is located in the Sea of ​​Slime and, from certain angles, is barely noticeable due to the trees and rocks that obscure it. Having flown on a jetpack to the nearest rocks or trees, you will notice that the neighboring tree has mushrooms on its trunk, which are well suited as a halt during the flight. The capsule is at the top of this lone broken tree.
Contains: Amber teleporter

Location: Mossy Cover
Description: after the zone with trees, there is a zone with a chain of small islands, moving forward, almost to the very end, you can come to a dead end (a wooden bridge leads to it from below). In it, among the grass, there is a capsule.
Contains: Red Warehouse Teleporter

Flight from Honey Gordo

Location: Mossy Cover
Description: A rock can be found in the Sea of ​​Slime beyond Honey Gordo. Having circled it to the left on the jetpack, you can find a capsule.
Contains: Smart Fashion Compartment

Under the tree after the descent

Location: Mossy Cover
Description: After descending into the Mossy Shroud, on the right, on a hill, is a tree. The capsule is located at its roots.
Contains: Dude Fashion Capsule

In the roots of a tree near the descent

Location: Mossy Cover
Description: After descending into the Mossy Shroud and passing the first zone, you can get to a large open area. In its right part there is one of the tall trees and a descent to its roots. The capsule is located exactly in this place.
Contains: Wild Honey x2 and Royal Jelly

Purple capsules at Indigo Quarry

Entrance to the Indigo Quarry

Location: Indigo Quarry
Description: Once in the Indigo Quarry through the cave from the Dry Reef, you can go left towards the Sea of ​​Slime and notice that there is a ledge along the wall to the right that you can fly over with the help of a jetpack. The capsule is there among the crystals.
Contains: Hexoformation

Exit from the Rad Gordo Cave

Location: Indigo Quarry
Description: Two tunnels lead from the Rad Gordo cave, one leads back to a wooden staircase, and the second (with a torch) goes out to the sea. Going out to the sea, you can see that the wall on the left is quite low, but the strength of the wakpak is not enough to climb it. If you do not want to show acrobatic tricks using a stalagmite, this place can be reached in an easier way: near the area with Stone Gordo sitting on a teleport to the volcanic island, there is an area with Feral Rad-Boom Largo. Climbing up to them on the uppermost platform, to which a wooden bridge leads (there you can find beds from the Oka-Oka), you can easily see and fly to the intended target. The capsule lies among the stones.
Contains: Green Warehouse Teleporter

Volcanic Island Torch

Location: Indigo Quarry
Description: if you climb the rocks of the volcanic island, you can get into the zone where red flowers grow in a circle. Going further, you can find a rise even higher, and to the right of it a ledge in the rock, from which a pair of broken stairs stretches to a platform with a torch. There, among the grass is a capsule.
Contains: Red teleporter

At the heights of the Radioactive Feral Largo

Location: Indigo Quarry
Description: In the place where the Radioactive Feral Largos live, on the side of the Sea of ​​Slime, there is a passage along the rock leading to the capsule.
Contains: Serious Fashion Compartment

In the central cave with Stone Gordo

Location: Indigo Quarry
Description: In the cave with Stone Gordo, also known for having a teleport on the ranch, the capsule will be hidden behind stalagmites.
Contains: Royal Fashion Capsule

Between the passages to the Volcanic Cave

Location: Indigo Quarry
Description: In the Indigo Quarry there are two passages to the Volcanic Cave, on the site, between these passages, you can find a capsule.
Contains: Indigonium x2 and Strange Diamond

Purple capsules in the Sea of ​​Slime

Description: In the far part of the Ancient Ruins, where the crossing from the colonnade leads above the water, a structure crowned with a translucent crystal rises. On the roof adjacent to it, you can find a capsule.

At the top of the spiral staircase

Description: if immediately after the gate to the Ancient Ruins, go to the outer (upper) side of the location, and then move to its border to the right, you can come to the crossing from the colonnade. The beginning of this crossing borders on a high wall, which can be climbed in several stages with the help of a vacpack (using neighboring bushes, columns, etc.). Right behind this wall will be destroyed spiral staircase, on top of which is stored a capsule.
Contains: Radiant Wands

Behind the wall near the reservoir on the surface

Description: on the outer (upper) side of the Ancient Ruins, in the very center of the location, in its left part, you can find a small reservoir with shining wands. Not far from it, right in front of the abyss, you can fly over the wall to find the capsule.
Contains: Deep Salt Solution x2 and Lava AshesContains: berry teleporterLocation: Glass Desert
Description: moving to the central zone of the desert (habitat of bindweed-gordo), near the bridge over the sandy sea, you can reach a high rock with another capsule.
Contains: apiary for professionals

On a rock near bindweed-gordo

Location: Glass Desert
Description: To the right of the bindweed-gordo, on a high rock, where a stone support collapsed, you can find another capsule.
Contains: berry warp storage

On the tower bindweed-proudly

Location: Glass Desert
Description: You can find a capsule right on the tower where the Gordo bindweed lives.
Contains: tower-shaped glass sculpture

Under the mosaic proudly

Location: Glass Desert
Description: between the central and the most remote zone of the Glass Desert there is a passage that blocks the mosaic proudly. His back is to the passage, directly under which the capsule is located.
Contains: professional pump

On the rocks near the mosaic proudly

Location: Glass Desert
Description: To the left of the Mosaic Gordo there are many rocks that can be climbed by flying through a deep hole. There, among the rocks, you can find a well-hidden capsule.
Contains: super hydro turret

In the gorge of pear-thorn trees

Location: Glass Desert
Description: In the northeast of the desert there is a small area where cacti and thorn pears grow. The capsule in this zone hid between the sea and a large boulder at the end of the gorge.
Contains: golden plort x3

Flying from the gorge pear-thorn

Location: Glass Desert
Description: In the northeast of the desert there is a small area where cacti and thorn pears grow. To get to the platform with the capsule, you need to fly over the sandy sea on the left along the coastal cliffs.
Contains: fire glass sculpture

Beneath the ruins of the mosaic slimes

Location: Glass Desert
Description: In the east of the desert, where the slime gate leads behind the bindweed-gordo tower, there are ruins with statues of mosaic slimes. Directly under this platform is another one - with a fountain, a statue and a capsule.
Contains: palm shoot

By the sea beyond the gorge of feral largos

Location: Glass Desert
Description: In the east of the desert, where the slime gate leads behind the bindweed-gordo tower, there are ruins with statues of mosaic slimes. There is also a gorge with wild pink-stone largos. From the sea between these zones, a capsule hid on a small platform.
Contains: cocoa color warp storage

Through the palm tree under the ruins

Location: Glass Desert
Description: In the west, where the slime gate leads from the cave opposite the bindweed-gordo, there are ruins that connect the two zones with bridges. Directly below these ruins is a platform with a capsule. To get to it, you need to use the palm tree from the side of the sandy sea.
Contains: professional drillContains: carved rocks

Path 1: above the dividing path

Location: Nimble Valley
Description: in the place where the track provides the first fork, two major islands. To climb them, you need to deftly use the jetpack and the rocks around the perimeter. The purple capsule is located on one of these floating islands.
Contains: decorated nuclear magnetic array

Route 2: behind the floating island

Location: Nimble Valley
Description: in the place where the track passes through a large floating island and jumps are made over the abyss, you can fly to the edge of the track and find a purple capsule behind the stones.
Contains: strong nuclear magnetic array

A screw pair consists of two parts (a screw and a nut) connected along a helical surface. A screw pair is used to convert rotational motion into translational, or vice versa.

Screw pairs come with a triangular, rectangular and round profile of the helical surface.

In engineering, a helical surface is often referred to as a thread. Threads with a triangular profile are divided into metric, inch, trapezoidal and thrust.

The main geometric parameters of the metric thread according to GOST 9150–81 (Fig. 5.3):

H– height of the initial profile (equilateral triangle);

d, d 2 , d 1 - outer, middle and inner diameters;

Rice. 5.5. Screw pairs with rectangular and triangular threads:

c - screw, d - nut, R and d 2 - pitch and average thread diameter

step R- the distance between the nearest similar points of the contour along a line parallel to the axis of the thread;

profile angle  = 60;

helix angle of thread  (Fig. 5.4).

P

Rice. 5.6. Screw pair:

v t and v a– circumferential and axial speeds of the nut; d d - outer diameter of the nut;  - helix angle

gear ratio i screw pair is equal to the ratio of the circumferential v t and axial v a nut (screw) speeds (Fig. 5.6).

or

Here t is the period of rotation.

Rotational period of the nut


where  and n- angular velocity and frequency of rotation of the nut.

Nut forward speed

Friction in a screw pair

Consider a screw pair with a rectangular thread profile (Fig. 5.7). We assume that the axial load F a on the screw is concentrated on one turn and that the reaction of the nut is applied along the centerline of the thread, i.e. along d 2 .

Rice. 5.7. On the determination of friction forces in a screw pair with a rectangular thread profile

The movement of the nut along the screw can be considered as the movement of a slider along an inclined plane with an inclination angle  (Fig. 5.8).

With uniform motion of the slider, the following equilibrium equation is valid:

where F t = M/r 2 - horizontal force acting on the slider (nut), M is the torque of a pair of forces applied to the nut at a distance r 2 from the axis of the screw in a plane perpendicular to the axis (in the horizontal plane).

From the plan of forces (Fig. 5.9) it can be seen that the driving force F t, necessary for the uniform movement of the slider up the inclined plane, is related to the magnitude of the axial force F a ratio

F t = F a tg ( + ),

and the torque M couples attached to the nut will

M = F t r 2 = F a tg ( + ) r 2 .

From the Coulomb–Amonton law it follows

F t = f N = N tg.

From the plan of forces, we determine the friction force acting in the screw pair:

Dividing the numerator and denominator of this expression by cos  and given that f= tg , we get

In a screw pair with a triangular thread, the normal force N > F a(Fig. 5.10), so the friction force F t more than in the screw pair discussed above with a rectangular thread profile. Respectively

Rice. 5.10. Relations between normal axial forces in screw pairs with triangular and rectangular thread profiles

friction angle  and coefficient of friction f at there will be more screws with a triangular thread than in a screw pair with a rectangular thread profile.

In a screw pair with a triangular thread, the coefficient and angle of friction will be

and
.

Obtained for a screw pair with a triangular thread profile coefficient f and the angle  of friction are called the reduced coefficient and angle of friction.

1. Specifications
Ball screws such as NBS are distinguished by strict quality controls carried out during each production process.
The high performance of the propellers makes it possible to reduce torque by up to 70% compared to traditional trapezoidal screws, both in general applications (translation of rotational motion into translational motion) and in special applications (translation of translational motion into rotational motion).

1.1 Contact geometry
The gothic arch provides significant strength to the propeller while maintaining precision and low torque values.

2. Selection options for ball screws (with ball circulation) NBS

    The choice of a ball screw (with circulation of balls) is determined by the following parameters:
    -Accuracy class
    -Thread pitch
    - Rated service life
    - Mounting method
    - Critical rotation speed
    -Rigidity
    -Working temperature
    -Lubrication

2.1 Accuracy class
Ball screws (circulating balls) NBS are available in the following accuracy classes:

CO. C1. C2. C3. C5. C7. C10

Each accuracy class is determined by the following parameters:

E. e. ezoo. e2∏

The chart below provides a description of their meanings.

Table - Terminology for designating the accuracy class
Term Link Definition
Stroke length compensation T Stroke length compensation - the difference between the theoretical and nominal stroke lengths;
small amount of compensation (if compared with nominal travel) often
necessary to compensate for elongation caused by temperature increase or external loads.
If this compensation is not necessary, the theoretical course is equal to the nominal one.
Actual stroke length - The actual stroke length is the axial displacement between screw and nut.
Average stroke length - The average stroke length is the straight line that comes closest to the actual stroke length;
the average stroke length is the slope of the actual stroke length.
Average Stroke Deviation E The deviation of the average stroke length is the difference between
average and theoretical stroke length.
Change of course
e
ezoo
e2p
Stroke changes is a band with two parallel lines of average stroke length.
Maximum range of change per stroke.
Range of change measured over a normal part of travel of 300mm.
Runout error, range of change per revolution (2 radians).
Table - Values ​​± E and e [unit. µm]
Accuracy class C0 C1 C2 C3 C5 C7 C10
Length
move
[mm]
from: before: ±E e ±E e ±E e ±E e ±E e e e
100 3 3 3.5 5 5 7 8 8 18 18 ±50/
300mm
±210/
300mm
100 200 3.5 3 4.5 5 7 7 10 8 20 18
200 315 4 3.5 6 5 8 7 12 8 23 18
315 400 5 3.5 7 5 9 7 13 10 25 20
400 500 6 4 8 5 10 7 15 10 27 20
500 630 6 4 9 6 11 8 16 12 30 23
630 800 7 5 10 7 13 9 18 13 35 25
800 1000 8 6 11 8 15 10 21 15 40 27
1000 1250 9 6 13 9 18 11 24 16 46 30
1250 1600 11 7 15 10 21 13 29 18 54 35
1600 2000 18 11 25 15 35 21 65 40
2000 2500 22 13 30 18 41 24 77 46
2500 3150 26 15 36 21 50 29 93 54
3150 4000 30 18 44 25 60 35 115 65
4000 5000 52 30 72 41 140 77
5000 6300 65 36 90 50 170 93
6300 8000 110 60 210 115
8000 10000 260 140
10000 12500 320 170
Table - Values ​​\u200b\u200bof e zoo and e 2π [unit. µm]
Accuracy class C0 C1 C2 NW C5 C7 C10
e zoo 3.5 5 7 8 18 50 210
e 2π 2.5 4 5 6 8

2.2 Preload and end play
The preload and axial clearance of NBS ball screws are shown in the table below.

Table - Combination of preload and end play
Preload class P0 P1 R2 RZ RA
Axial clearance Yes Not Not Not Not
Preload Not Not Easy Average Strong

The tables below list the main guidelines for selecting the accuracy class, preload and axial clearance of ball screws (circulating balls) NBS.

Table - Accuracy class, preload and axial clearance
Accuracy class Preload and end play Nut type Lead screw type
From 10 RO (with axial clearance) Single knurled
From 7 P1 or RO On demand Rolled or straightened
From 5 On demand;
standard 0TNBS-P2
On demand
step errors
From 3 On demand;
standard 0TNBS-P2
On demand Straightened, with inspection certificate
step errors
Table - Preload force for class P2
Model single nut double nut
1605 1±3N 3±6N
2005 1±3N 3±6N
2505 2±5 N 3±6N
3205 2±5 N 5±8N
4005 2±5 N 5±8N
2510 2±5 N 5±8N
3210 3±6N 5±8N
4010 3±6N 5±8N
5010 3±6N 8 ± 12 N
6310 6 ± 10 N 8 ± 12 N
8010 6 ± 10 N 8 ± 12 N

2.3 Thread pitch
The choice of screw pitch depends on the following formula:

where:
Ph = screw pitch [mm]
Vmax = maximum travel speed of the system [m/min]
n max = maximum propeller rotation [min 1]

In the event that the result of the equation is not an integer result, the rounded up value should be chosen by choosing between the available steps.

Taking into account the possible variability of axial loads, caused, for example, by the presence of inertial forces, the load value indicated as “average dynamic load Pm” should be calculated, which determines the same variable load factors.

2.4.1 Average dynamic load
To calculate a ball screw subject to variable operating conditions, the average values ​​of Pm and n m are used:

P m = average dynamic axial load [N]
n m = average speed [min -1 ]

Under continuous load and variable speed conditions, the following values ​​can be achieved:

Under conditions of variable load and continuous speed, the following values ​​can be achieved:

Under variable load and variable speed conditions, the following values ​​can be achieved:

The choice of propeller depending on the acting and (or) demanded thrust forces is determined by the following values:

  • Static load capacity Coa
  • Dynamic load capacity Ca

The static load capacity Coa (or load capacity factor) is defined as a load of constant intensity acting on the axis of the propeller which, at the point of maximum force between the parts in contact, sets a permanent deformation equal to 1/10000 of the diameter of the rolling element.

Coa values ​​are given in the size charts.

2.5.1 Static safety factor a s The static safety factor a s (or static safety factor) is given by the following equation:

2.5.2 Hardness factor f H
The hardness factor takes into account the surface hardness of the raceways:

where:
track hardness HsV10 = actual track hardness expressed in Vickers units with a test load of 98.07 N

700HV10 = hardness equal to 700 Vickers with test load equal to 98.07 (700HV10 ≈ 60 HRC)

2.5.3 Accuracy factor f ac
The accuracy factor takes into account the processing tolerances of the screw, and hence the accuracy class corresponding to the standard.
The table shows some examples.

The need for a static safety factor a s > 1 is due to the possible presence of shocks and (or) vibrations, starting and stopping torques, random loads that can lead to system failure.
The table below shows the values ​​of the static safety factor according to the type of application.


Load dynamic capacity Ca (or dynamic load factor) is a constant intense dynamic load acting on the screw axis, which determines the service life of 10 6 revolutions.

C a values ​​are given in the dimensional tables.

2.7 Rated life L

The rated life L (this is the theoretical run completed by at least 90% of an exponential number of identical ball screws (with ball circulation) subjected to the same load conditions without showing signs of material fatigue) is determined by the following conditions:

  • Nut without preload
  • Nut with preload

2.7.1 Nut without preload
For ball screws (circulating balls) with a nut without preload, the calculation of the nominal life, expressed in turns, is given by the following formula:

where:


P m = average dynamic axial load involved [N]

  • Screw accuracy class 1 to 5
  • Reliability up to 90%

where:
a 1 = safety factor

2.7.2 Coefficient a 1
Coefficient a 1 takes into account the possibility of non-deflection C%.

Table - Coefficient of the possibility of non-deflection a 1
C% 80 85 90 92 95 96 97 98 99
a 1 1.96 1.48 1.00 0.81 0.62 0.53 0.44 0.33 0.21

It should be noted that for С% = 90 a 1 = 1.00

2.7.3 Nut with preload
The validity of the following formulas is due to maintaining a constant preload; otherwise, the case with a nut without preload must be taken into account.
For ball screws (circulating balls) with a preloaded nut, the calculation of the nominal life, expressed in turns, is given by the following formula:

where:
L 10 = rated life [revs]
L 10 b - (C a / Pm 2) x 10 6

L 10a and L1 0b nominal life for two nut halves.

    This equation is valid in the following cases:
  • Raceway hardness = 60HRC
  • Screw accuracy class from 1 to 5;
  • Reliability up to 90%.

If the operating conditions do not correspond to the above conditions, the following formula should be used:

where:
L 10 = rated life [revs]
L 10 a \u003d (C a / P m1) 3 X 10 6
L 10 b - (C a / Pm 2) x 10 6

a 1 = safety factor;
f ho = hardness factor (see static safety factor a s)
f ac = accuracy factor (see static safety factor a s)

P m1 and P m2 - average axial dynamic loads for two nut halves;

P r = preload force [N]

2.7.4 Rated life in hours Lh

With L 10 (nominal life expressed in revolutions), you can calculate the nominal life in hours of operation L h ;

where:
L m = operating time [hours]
n m = average rotation speed [min -1 ]

m i = speed [MIN -1 ]
qi = percentage distribution [%]

2.7.5 Rated service life in km Lkm

With L 10 (nominal life expressed in revolutions) one can calculate the nominal life of the distance traveled in km L km .

where:
L km = nominal life [km]
P h = screw pitch [mm]

The following table provides guidelines for typical ball screw life for general purpose applications.

2.8 Mounting method
Generally, there are the following types of ball screw mounting:

The mounting method used is a function of the application conditions, providing rigidity and the required accuracy.

2.9 Critical rotation speed

The maximum rotation speed of the ball screw must not exceed 80% of the critical speed.
The critical rotational speed is the point at which the screw begins to vibrate, producing a resonant effect caused by the frequency of the vibration matching the natural frequency of the screw.

The value of the critical speed depends on the internal diameter of the lead screw, the method of fastening the edges and the length of the free deflection.
Critical speed is measured by the following formula:

where:
n cr = critical speed [min -1 ]
f kn = fastening factor
d 2 = inner diameter of the spindle [mm]
l n = free deflection length [mm]

Depending on the type of fastening, f kn values ​​are supplied:

where:
do = nominal diameter [m m]
da = ball diameter [mm]
a = contact angle (= 45)

The length of the free deflection value l n is determined depending on:

-Nuts without preload

l n = Distance between fasteners [mm]

-Nut with preload

l n = maximum distance between nut half and fastening [mm] (in the case of fixed-loose fastening, the maximum distance between nut half and the free edge of the screw must be taken into account)

n max = maximum propeller speed [rpm]

The critical load is the maximum axial load that a screw can be subjected to without compromising the stability of the system; In the event that the maximum axial load acting on the propeller reaches or exceeds the critical load value, a new form of stress is created on the propeller, called “peak load”, causing additional deflection in addition to simple compression.

This phenomenon, associated with the elastic properties of the component, becomes more sensitive when a large length of the free deflection of the screw will have noteworthy values ​​in relation to its section. The value of the critical load is determined by the following formula:

where:
P cr = Critical load [N]
f kp = fastening factor
d 2 = inside diameter of the screw shaft [mm] (see critical speed)
l cr = free deflection length [mm]

Depending on the type of attachment, fkp values ​​are supplied:

One-Piece - One-Piece f kr = 40.6
One-Piece - Support f kp = 20.4
Reference - Reference f kp = 10.2
One-Piece - Loose f kp = 2.6

For the calculation of the critical load, the value la is determined by the maximum distance between the nut half and the fastener.

For greater safety, the maximum allowable axial load should be considered as equal to half the critical load:

P max = maximum permissible axial load [N]

2.11 Rigidity

The axial stiffness of a movement system equipped with a ball screw is determined by the following formula:

where:
K = axial stiffness of the system
P = axle load [N]
e = axial deformation of the system [µm]

The axial stiffness of a system K is a function of the axial stiffness of the individual components that make it up: lead screw, nut, supports, connecting support elements and nut.

where:
K s = axial stiffness of the lead screw
K N = axial stiffness of the nut
K in = axial stiffness of supports
K n \u003d axial rigidity of the connecting support elements and nuts

2.11.1 Ks- Axial stiffness of the lead screw

The stiffness value Ks is a function of the fastening system.

Mounting Method: One-Piece - One-Piece

where:
d 2 = inner diameter (see critical rotational speed)
l s = distance between the middle axis of the two fasteners

Mounting method: One-piece - Support

where:
d 2 = inside diameter [mm] (see critical speed)
l s = maximum distance between the middle fixing axes and the nut [mm].

2.11.2 K N - Axial stiffness of the nut

Double nut with preload

where:
K = table stiffness
F pr = preload force [N]

Single nut without preload

The value of K N is determined by the following formula:

where:
P = axle load [N]
C a = dynamic load capacity [N]

2.11.3 Kv - Axial stiffness of supports

The axial rigidity of the propeller supports is due to the rigidity of the bearings.
For rigid angular contact deep groove ball bearings, the following formulas apply:

where:
bv = axial deformation of the bearing
Q = load per ball [N]
β = contact angle (45°)
d = ball diameter [mm]
N = number of balls

The rigidity of the connecting support elements and nuts is a characteristic of the machine, and therefore does not depend on the system of the screw, nut, supports.

2.12 Operating temperature

In the case of a one-piece-one-piece fastening, the possible thermal expansion caused by the increase in propeller temperature during operation must be taken into account; such expansion, if appropriately provided, places an additional axial load on the system, which can lead to a malfunction of the system. To solve problem, the screw must be preloaded sufficiently.

where:
AL = change in length [mm] a = coefficient of thermal expansion
(11.7 x 10 -6 [°C -1])
L = screw length [mm]
AT = temperature change [°C]

2.13 Lubrication

For the lubrication of NBS ball screws, the following instructions must be observed.

2.13.1 Oil lubrication

Should be preferred given type lubrication in case of operation at high speeds. The lubricants that can be used have the same characteristics as those used for lubricating rolling bearings (VG 68 to VG 460). Viscosity selection is a function of performance and operating environment: temperature, rotation speed, operating loads; only for propellers with low rotation is recommended to use high classes viscosity (about VG 400).
In this case, there is no need to pay much attention to maintenance, except for the constant provision of lubricating oil in the system (intervals for re-lubrication are shorter than in units using grease lubrication).
In any case, the oil manufacturer's instructions must be followed.

2.13.2 Grease

Grease lubrication is intended for low speeds.
When choosing a grease, the regulations applicable to the lubrication of rolling bearings must be taken into account; therefore, it is recommended to use a lithium soap based grease rather than greases with solid additives (such as MoS2 or graphite greases), except at very low rotational speeds; however, it is recommended to follow the grease manufacturer's instructions.

3. Torque and rated power

For an approximate calculation of the motor torque and power values ​​for converting rotary motion into rectilinear motion, you need to use these formulas:

where:

Pmax = maximum effective load [N]
Ph = thread pitch [mm]
ɳ v = mechanical efficiency screws (approx. 0.9)
ɳ t = mechanical efficiency of engine-propeller transmission
(gear transmission ɳ t = 0.95+0.98);
z= gear ratio engine - propeller

In the case of direct connection of the engine - propeller, z=1 and ɳ 2 =1.

where:
Nm = rated motor power [kW]
Mm = rated torque [Nm]
Pmax = maximum propeller rotation mode [min]
z = gear ratio motor - screw (Pmax X Z = P motor)

In the case of converting rectilinear motion into rotational motion, there is:

M r = load moment [Nm]
P max = maximum effective load [N]
P h = thread pitch [mm]
ɳ r = mechanical efficiency (approx. 0.8

4. Installation examples

Table - Ordering designation
Nut type code Direction
screws
Nominal
diameter
screw [mm]
Pitch [mm] Flange type Processing code Class
accuracy
General
length
screw [mm]
The code
preload
Single or
double
Flanged or
not flanged
Type
V = single
W = double
F = flanged

C = flanged

U
I
E
To
M
R = right
L = left
_ - N = no cut
S = single cut
D = double cut
C = Rectified
F = Knurled
From 0
From 1
From 2
From 3
From 5
From 7
From 10
- P0
P1
R2
RZ
P4

6. NBS calculation program for ball screws (with ball circulation)

In our online store you can purchase

Or by contacting our experts free number phone 8 800 700 72 07

Also, by sending an application to the e-mail address [email protected] website

Wear-resistant screw (screw) pairs of screw gerotor pumps.

Gerotor or single screw pumps are positive displacement pumps, their principle of operation is based on the movement of the product by a rotating rotor along the internal spiral of a two-way fixed stator. In this case, pressure surges are not created, and the structure of the transported product is not subjected to mechanical stress. Foam concrete does not exfoliate. Screw pumps are used in many industries. The pumping working body of the pump is a screw gyratory or screw pair. The screw pair consists of a single-threaded rotor rotating inside a fixed elastic two-threaded stator (cage). Geometric parameters screw pair, such as the length and diameter of the rotor and stator, helical pitch, number of pitches, axial eccentricity, etc. determine the volume of the resulting working cavity between the rotor and the stator and the number of such cavities. The ability of the screw pair to develop a certain product pressure at the outlet, pump a strictly defined amount of product per revolution of the screw (rotor) and pump solutions with a certain size of the solid fraction (2-16 mm) depends on the design characteristics. At the inlet of the screw pair, a vacuum is created, so the pumps are self-priming. The screw pairs of the gerotor pump are capable of pumping various abrasive solutions, thick and gas-containing liquids and are a wearable consumable part of the pump unit. When pumping abrasive plaster and concrete solutions, the working surfaces of the rotor and stator are subjected to intense abrasive wear, so the rotor is made of wear-resistant hard alloy, and the stator is made of wear-resistant elastic material.

Scope of screw gerotor pumps:

Building sector: plastering, puttying, painting units and stations, concrete - mortar pumps, machines for concrete shotcrete and pumping cement mortars into wells for building foundations, units for self-leveling floors and roofs

— Pumps for chemical industries

– Multiphase pumps for pumping thick, sandy and gassy oil

— Pumps of treatment facilities, sludge, storm for Wastewater, fecal for manure pumping in animal husbandry, etc.

– Mine water pumping during mining

– Food pumps for pumping pastes, creams, minced meat, molasses, puree, ketchup, chocolate, dough, perfume creams, etc.

— Pumps for pumping explosives, peat and coal chips, paper pulp, lime, clay, bitumen

Measuring dosing pumps

Advantages of screw gerotor pumps.

- A large range of used screw pairs determines a wide range of screw pumps in terms of application, performance and discharge pressure.

— The discharge pressure of the pump is determined only by the design of the screw pair and is constant at any rotor speed and pump capacity.

- Pump performance varies with the speed of rotation of the rotor.

- The product is fed evenly without pressure pulsations.

— High pump efficiency

— Efficiently pump thick, viscous, viscous liquids, suspensions and solutions with a high content (up to 60%) of gas and solid or fibrous components.

For one revolution of the rotor, a strictly fixed (up to grams) amount of liquid is pumped. The function of precise dosing of volume or measurement

— Screw pumps are self-priming.

— Simplicity of a design of the pump – there are no rotating epiploons.

- Silent operation of the screw pair.

- Ease of maintenance - replacement of the screw pair without disassembling the pump.

The company's engineers are able to calculate, design and manufacture screw pairs with a certain set of technical characteristics or analogues of any imported screw pair according to the Customer's instructions. We produce wear-resistant screws and clips D6-3, D8-1.5 and 2L74 for imported plastering, puttying and shotcrete units of companies Putzmeister, m-tec, Maltech, P.F.T., Putzknecht, Turbosol, Utiform, Borneman, Brinkman, Edilizia, Kaleta, MAI, Chemgrout, Foerdertechnik, Lutz,Filamos, Knoll, Power-spray, KTO,ATWG, Hi-Flex, Tumac, etc.

The company manufactures custom-made screw pairs SO-115, D-4, D-5, SO-87 with improved technical characteristics for plastering MASH-1-01, puttying SO-150B and painting units, etc. manufacturers KSOM and JSC "MISOM OP" and Orlovsky plant of construction equipment. We have upgraded the design of some screw pairs, which has increased their durability, discharge pressure and other specifications. The company manufactures propellers (rotors) from wear-resistant alloys with a high content of hard carbides, so they have working life 3 times or more of KSOM screws, machined from steel 40X.

The technology of production of equal-walled (Even Wall) stator cages of screw pairs from wear-resistant polymers has been mastered. Screw pairs produced by us SO-115, D-4, D-5, SO-87 at lower prices, and in terms of durability they are significantly superior to KSOM analogues. The price / quality indicator is unrivaled, the price is 20-30% lower, the durability is 3 times higher. By purchasing and operating our pair, you will appreciate it undeniable advantages and save a lot of money on the screw pair and its delivery.